Super Mario World Yoshi Island

This page contains 9 cheats for Super Mario World Yoshi Island on the super nintendo.  We have cheats, codes, tips, walkthroughs, easter eggs and much more.

Below are cheats for the game Super Mario World Yoshi Island on the super Nintendo

Cheats

Play Mini-Games – While at the level select screen, hold down SELECT and type: X X Y B A

Play Bonus Game At Any Time – To play the bonus games at any time, hold Select and press X, X, Y, B, A on the map screen. A menu will appear with all of the mini-battles, two of which can be played against another person.

Find Bonus Levels – At the end of every world there are two question mark boxes. When you get a 100 on every level on that world those two levels will appear.

95 Hidden Coins Level 1-3 – On level 1-3, If you go to the second advice box jump high to the left. If done right you will come upon a ledge. Run to the left and recieve 95+ coins.

Unlock secret levels and bonus games in each world – To unlock a bonus level and one of the 6 bonus games (when you get a flower on a roullete on the end of the level), finish a world with a 100 on each level to unlock the level and bonus game. These levels are tough for beginners. Here are the bonus games unlocked in each world:

World 1: Flip Cards
World 2: Scratch ‘n’ Match
World 3: Drawing Lots
World 4: Match Cards
World 5: Roulette
World 6: Slot Machine

Make Eggs yellow and red – It’s best to have a full supply of green eggs for this trick. Find a place in a level where you can aim straight up without hitting anything else (ie: level 6-8 would be a good one, after you hit a door, but don’t go in yet). Stock up on eggs if you don’t have any, then aim straight up. Throw an egg and after it hits the celeing once, have Yoshi catch it with his tongue. It should stop bouncing and be a yellow egg (if it was green to begin with). Throw another egg, this time letting it hit the celeing twice, then catch it. It should have turned red. Doing this trick right will help you make your score better, as red eggs give 2 stars that can be used on the Baby Timer that appears when Mario falls off Yoshi’s back.

Instantly Kill Naval Piranha – When you are in the hallway right before you reach the room of World 3’s boss Naval Piranha, start to swim slowly into the room, until you are right in front of the column of falling water. You can just see the untransformed Naval Piranha, but you haven’t gone far enough to trigger Kamek’s appearance. There, jump straight up, and, before you fall, aim and shoot an egg at the Piranha. When the egg hits the Naval Piranha, Kamek will appear, scream “OH MY!!!” and then flee, and the Piranha will be destroyed, without you having to battle it.

Easy Lives Level 1-7 – For nearly unlimited lives in world 1, try this:

Grab one of those baddies that roll up in a ball.
When you get to a point where you see the middle ring, don’t go to it. Instead, go to the other side of the pipe that you just went pass.
When shyguys start coming out the pipe, spit the ball out.
Grab the ball before it stops rolling. Repeat the same process over and over until you gain some men.
If you wait until the ball stops you’ll have to do the process again. The same thing goes if you destroy the ball and you’ll have to grab another one.
Another problem is if you’re not standing on the right spot. If you’re not, the ball will go over the pipe instead of bouncing back and forth between the pipe and the stuff you can destroy with your eggs or by ground pound.

Easy Lives Level 4-1 – To gain all the lives you want, try this:

On Stage 4-1 (with at least 3 eggs [maximum 5 eggs]), grab a shell. But do not make a egg out of it.
When you get to a point where there’s two tunnels with piranha plants, kill the plants with the eggs.
Stand on the tunnel facing the pipe with the shyguys jumping out.
Make sure that the shyguys are jumping out the tunnel. Then spit the shell out.
The shell should go back and fourth between the shyguy pipe and the pipe that you’re standing on killing the shyguys coming out the pipe.
Be careful, because if a shyguy is standing too close to a pipe and the shell hits it, the shell and the shyguy will be destroyed.

Level Warps

World 1-1 Warping: Skip World 2-1 – In World 2-1, partway through the level you need to go down a pipe with a red down-pointing arrow on it (you will see another similar pipe to the right of there, with an up arrow). Whilst standing on it, press Down and the Jump Button together. You will glitch the game and warp to the top-left bit of World 1-1. Flutter Jump to the right as much as possible whilst falling (you’ll die if you don’t) and you’ll fall on part of World 1-1. You can finish the level from there as you would 1-1, with the benefits of being able to gain extra Red Coins, Stars, and Flowers from the level; further, the score earned will be counted towards 2-1 and it will also count as you finishing 2-1!

World 1-1 Warping: Skip World 1-4 – In World 1-4, partway through there is a locked door next to a pipe. Enter the pipe. When you land, begin holding the button to aim an Egg, then walk backwards and hit the Hothead so that you’re hurt. Go on the platform to the right without grabbing Baby Mario, then Flutter upwards towards the exit. Yuo should end up grabbing Mario while above the screen. You will glitch the game and warp to the top-left bit of World 1-1. Flutter Jump to the right as much as possible whilst falling (you’ll die if you don’t) and you’ll fall on part of World 1-1. You can finish the level from there as you would 1-1, with the benefits of being able to gain extra Red Coins, Stars, and Flowers from the level; further, the score earned will be counted towards 1-4 and it will also count as you finishing 1-4!

World 1-1 Warping: Skip World 3-1 – In World 3-1, partway through, you’ll reach a Middle-Ring. Nearby, you’ll find a watermelon-seed-spitting monkey. Jump from his head to up and above the Middle-Ring; you’ll get an extended jump boost. While doing floating above and to the right of the ring, you’ll want to try to enter the hidden bonus area. You will glitch the game and warp to the top-left bit of World 1-1. Flutter Jump to the right as much as possible whilst falling (you’ll die if you don’t) and you’ll fall on part of World 1-1. You can finish the level from there as you would 1-1, with the benefits of being able to gain extra Red Coins, Stars, and Flowers from the level; further, the score earned will be counted towards 3-1 and it will also count as you finishing 3-1!

World 1-1 Warping: Skip World 4-7 – Partway through 4-7, you will be able to shoot down a springball that’s hidden above the screen. (It is where the fish enemies fly leftward at you and there’s an impassable wall to the left.) Shoot down the springball and use it to reach another. As you use this one and go to the next screen from the jump, hold Left. You will glitch the game and warp to the top-left bit of World 1-1. Flutter Jump to the right as much as possible whilst falling (you’ll die if you don’t) and you’ll fall on part of World 1-1. You can finish the level from there as you would 1-1, with the benefits of being able to gain extra Red Coins, Stars, and Flowers from the level; further, the score earned will be counted towards 4-7 and it will also count as you finishing 4-7!

Carry Big Eggs to Other Levels – When getting a Big Egg (as in World 2-7), you can carry it to another level. Go to the Goal Ring and past it to the right side of the screen. Aim the Big Egg straight up, launch it, then lick it with your tongue; repeat as necessary until the Big Egg is launched to to the right and about half off-screen. Then enter the Goal Ring. The next Yoshi to come will pick up the Egg, carrying it with the others and Mario to the next level. Note that the Big Egg’s graphics will glitch up, but it’ll retain its normal functions.

Coin-Based Level Warping – Note that this glitch requires a controller that allows pressing both Left and Right on the D-Pad simultaneously.

Begin by collecting a certain number of coins and returning to the level selection screen. The amount varies upon the level you wish to warp to. 68 for example will bring you to the final level, but depending on the amount you can go to any level, including glitch levels. With this achieved, use Start and then Select to leave the level and return to the map. There, press Left and Right together, then an less than half a second after begin holding the A Button. The cursor will glitch up a little, but you will soon transition to the named destination level.

Note that this glitch can affect level progression significantly and make it so certain levels are only accessible with further use of the glitch. Results can be variable and may require several tries for the desired result.

Pro Action Replay Codes

  • 7e03b6a0 yoshi infinite time life
  • 7e037907 lives
  • 7e094700 remain jumping until you release the button.
    NOTE: these yoshi codes do not work on AR Pro.

Game Genie Codes

  • C2EE-649F: Infinite Lives
  • C23F-ADDD: Star timer doesn’t decrease when hit
  • D9B7-0023: Start with 5 lives
  • DCB7-0023: Start with 10 lives
  • FBB7-0023: Start with 25 lives
  • 74B7-0023: Start with 50 lives
  • 17B7-0023: Start with 99 lives
  • DC36-010D: Continue with 5 lives
  • FB36-010D: Continue with 10 lives
  • 7436-010D: Continue with 25 lives
  • 1736-010D: Continue with 50 lives
  • 1736-010D: Continue with 99 lives
  • CB69-006D + 3069-00AD: All levels are completed with 100 points
  • CB8A-64D5 + 108A-6405 + 3C8A-6465: Always score 100 points
  • 1D26-AFA1: Power-Ups don’t get used up
  • C2C8-A465: Red coins and hidden items are always revealed
  • D98A-AF7B: Red stay on for over twice as long
  • DB8A-AF7B: Red stay on for over four times as long
  • 5E8A-AF7B: Red stay on for a very, very long time

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